the Shots
Full or Long Shot
- Usually used as an
establishing shot to "establish" for the viewer
place, time, characters in scene, situation,
etc.
- Once you leave the
full shot (to a medium or a close up), it's hard to
come back to it
- Allows use of body
language
|
 |
Medium Shot (MS)
- usually used for dialogue scenes - esp 2
and 3 person groupings.
- halfway between full & close-up, some
amount of facial gestures and some amount of body
language.
|
Close-up (CU)
- intimate and expressive
- audience can be made to feel what the actor
feels
- closer
than we get in real life.
- inspection/intrusion/violation
- revealing of details
- allows
manipulation of space, illusions through
editing.
- must
be careful with eye-lines & look
direction
|
Extreme Close-Up (ECU)
- shows detail, quirks,
accentuates,
stresses, dramatizes
- distinctively cinematic
- able to insert, reveal what you
could not see in real life. Can be useful for giving
bits of information for advancing plot.
|
|
REMEMBER the importance of
MOTIVATION:
Before you choose a shot, be sure you know WHY you want
to use a certain shot type over another. Your selection of
shots must be motivated. It must be selected for a reason
(i.e., use an ECU to reveal a small piece of information
that only the audience sees, or use only long shots to show
characters' emotional distance from one another, etc).
The shot type you select is a directorial decision
motivated by the need to show something specific to the
audiencce - an object (Hitchcock's Notorious, the
KEY scene), an emotional state of mind (Aranofsky's
Pi opening scene), etc.
|
[top]
[top]
|