Neuromancer: Selected URLs

http://www.wsu.edu:8080/~brians/science_fiction/neuromancer.html
Paul Brians's study guide for Neuromancer (U. Washington)

Neuromancer Trilogy Site (Brown)
http://www.cyberartsweb.org/cpace/scifi/gibson/neurov.html

Postmodern science fiction and cyberpunk
http://www.georgetown.edu/irvinemj/technoculture/pomosf.html

Russian Neuromancer site
http://project.cyberpunk.ru/idb/neuromancer.html
Useful links (see below) but many are dead. Warning: user's current date and time are echoed as though "last update" of file

William Gibson biography
http://project.cyberpunk.ru/idb/williamgibson.html

Cyberpunk
http://project.cyberpunk.ru/idb/scifi.html

Russian Cyberpunk library
http://project.cyberpunk.ru/lib/
[See box. Apparently pirated e-texts of "Neuromancer" and other fiction -- not tested except as noted]

Russian Cyberpunk Library

  • Bruce Bethke, Cyberpunk. Short story, where the word 'cyberpunk' appears first time ever.

  • Pat Cadigan, Little Latin Larry

  • William Gibson, Agrippa. A short story.

    ---- Burning Chrome. Collection of short stories. | In Bulgarian

    ----Count Zero. Sprawl Two. | In Bulgarian |In Russian

    -----Johnny Mnemonic. A short story from book "Burning Chrome".
    | In Bulgarian

    ----Mona Lisa Overdrive. Sprawl Three.
    | In Bulgarian

    --- Neuromancer. Sprawl One. The bible of cyberpunk. [Apparently more accurate and more useful than the rival e-text at < http://lib.ru/GIBSON/neuromancer.txt > .]
    | In Bulgarian | In Russian

  • Richard Kadrey. Metrophage

  • Tom Maddox. Halo

  • Douglas Rushkoff, Cyberia. Life in the Trenches of Hyperspace.
    | PDF Version


  • Neal Stephenson, In the Beginning Was the Command Line. Past and future of personal computer operating systems. [Has anyone found Snow Crash online?]

  • Bruce Sterling, The Hacker Crackdown: Law and Disorder on the Electronic Frontier. A famous book about cops, and wild teenage whiz-kids, and lawyers, and hairy-eyed anarchists, and industrial technicians, and hippies, and high-tech millionaires, and game hobbyists, and computer security experts, and Secret Service agents, and grifters, and thieves. This book is about the electronic frontier of the 1990s. It concerns activities that take place inside computers and over telephone lines.